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7 days to die review pc
7 days to die review pc





  1. #7 days to die review pc mod#
  2. #7 days to die review pc update#

Feel like it's too easy? Turn up the block/entity damage for zombies, make them move faster or spawn more. Feel like it progresses too quickly? Turn down the exp gains or loot gains. I didn't see anyone asking for this before the update. The devs want you to play their sandbox a very specific way, raiding POIs non-stop and doing quests for traders, any other playstyle is being strongly discouraged now. Dew collectors? Really? With parts you have to purchase in order to make them? Absolutely destroys my immersion when I'm in my base that's next to a river in a biome that rains every other day. no recipe required.ĭew collectors are the only source of clean water now. Gone is the farming, the last two seeds you unlock are the most useful ones, corn and potatoes? Are you sure those are the most difficult? You know how hard it is to plant those crops? I'll tell you, you take the crop. I took the stuff others looted and built structures to defend it. But I'm not a looter, I'm a den mother, my greatest joy was never leaving base for 15 days straight, just building, organizing, customizing, designing traps, upgrading materials, working on the efficiency of the flow of the base. Personally, I hate it, I hate it so much I've lost all interest in playing the game at any stage. The most recent update, A21, has a lot of uproar around it, some say they love it (Mostly level 0 steam profiles of users who don't comment anywhere else. Drone throws NRE when trying to heal the playerįinally dropping a negative review, it's been a long slow decline from a fun survival crafting sandbox to a restricted choked down looter-shooter.Updating player backpack Nav icons could hide previous icons that may now be in use elsewhere.Putting a charged stun baton into vehicle storage causes a crash to desktop.Prison_01 steel railings in guard towers replaced with corrugated.Adjusted quality ranges of tools and weapons in trader inventories for more variety.Adjusted trader stage templates for T2 and T3 tools and weapons.Daring Adventurer 3 and 4 are now unlocked at INT 7 and 10.Player crafted doors, hatches, shutters, garage doors, and cellar doors are no longer sellable to the trader.Updated pricing for turret ammo to prevent exploits.

#7 days to die review pc mod#

Adjusted the infestation game stage mod and bonus values to be a bit more challenging based on feedback and code review.Lowered Action stage unlocked for the following twitch commands.Show Extras button added to Twitch Options.

7 days to die review pc

  • First time a drone heals it heals for 0HP.
  • Custom Bit Events were not parsing correctly.
  • Ranger_station_06 has accessible valve, but no fire hazard.
  • Twitch vehicle silly sounds not decaying with distance.
  • SI issue when destroying oven in ranger_station_02.
  • If neither is available a single "Respawn Now" button will display to respawn at a nearby default spawn point.
  • Respawn menu now appears every time the player dies with different options based on if a backpack and/or bedroll is available to spawn at.
  • "Respawn Near X" has added checks to avoid spawning in a POI and only on terrain blocks.
  • Removed frame damage state for jail doors as they do not have a frame.
  • Wrong values for xp and duke rewards for infestation quests.
  • Ability to copy / paste lights within the prefab editor and retain their light properties.
  • Reduced attack range of crawler and spider zombies.
  • Reduced attack range and damage of short zombies.
  • Twitch Extension required to use Twitch Integration.
  • Updated descriptions and journal entries for land claim blocks to reflect being able to place 3 now.
  • Localization of Cheat Mode to Creative Mode.
  • Removed hazmat clothing from blue zombie bags.
  • Reduced the quantity of crafting magazines found in mailboxes, file cabinets, book piles, and crackabook shelves.
  • 7 days to die review pc

  • Reduced the quantity of crafting magazines in quest reward bundle from 3/3 to 3/2.
  • Crafting magazine bundle is no longer fixed as a guaranteed quest reward.
  • Lowered the stack size of cooking pots and grills to 3.
  • 7 days to die review pc

  • Increased economic value of cooking pots and grills to 200, but set the EconomicSellScale to.
  • Improvements to sleeper encounters in prison_02.
  • Crawler zombie move speeds for walk, run and feral.
  • Cooking pots and grills to trader inventories.
  • Item and block EconomicSellScale to adjust individual sell price.
  • Thanks for participating in Experimental! The player inventory remains intact, however.

    #7 days to die review pc update#

    Please be aware that this update has the potential to reset your character's progress to level 1. We recommend starting a new savegame with b317 for the best experience.







    7 days to die review pc